Wednesday, July 29, 2009

using your head

Good Morning Teams,

The Game Design Committee met this weekend and I want to compliment Dave Lavery who found a way to really use his head while testing game elements. It looks like we’ve agreed on the field design and goals of the game, now we’re working on making the rules as complex and complicated as we can. Just kidding, we’re really striving for clarity and brevity, but it’s a lot harder than it looks. We want a game where returning teams will face a challenge and rookie teams will be able to compete and that’s not an easy balance to create.

We’re listening carefully to team input gathered at the forums and through surveys. For those of you who asked, we are still evaluating the Michgan District events and are waiting for approval from the board before we consider plans for 2010 and beyond. We are also giving careful thought to ways to increase the number of plays for all teams in 2010.

Did you know FRC teams shipped a little over 1.5 million pounds of crates last year? Combine that with the 2.5 million travel miles I mentioned last week and you can see the challenge FRC faces every year to get robots to events. I’ll be visiting FedEx this week trying to find common ground between what FRC teams would like and what FedEx can realistically donate.

164 days until the 2010 Kickoff
See you there!

3 comments:

Evan said...

The game is done already? I use to think the GDC wouldn't start the game designing until november or something.

I really want to know how the GDC works and how the GDC goes though the process of making games. I find it so interesting.

SuperBK said...

Hi Bill,
Thanks for your insight on the workings of First. I think the GDC does an incredible job at the complicated task of designing a game that everyone can compete in.

Susan said...

I recently came across your blog and have been reading along. I thought I would leave my first comment. I don't know what to say except that I have enjoyed reading. Nice blog. I will keep visiting this blog very often.


Susan

http://onlinemariogames.net